The night started off rough with the PCs finally concluding a five day trek through thick woodland. They arrived at an elven outpost on the isle of Alus Enial ("Water home") and there met the ranger guard of the elven wood and their druid leader. After much role playing, setting up adventure hooks and acquainting the party with the society of the isle, the PCs were off to questing. Investigating the disappearance of elven rangers led them to a rough encounter with boggards (Pathfinder's answer to bullywugs) which they survived without a hitch. Carrying one of the enemy bodies back to the elves to answer their questions regarding what may have caused the disappearance they then struck out to find a boar for an upcoming feast. This led them down a particularly large trail left by what appeared to have been a massive beast. Following this with little difficulty due to the destruction surely caused by the beast's size, they, once again, encountered boggards, coincidentally in the same "marshy area" they fought in previously.
After overcoming another encounter with the vile frog-like men, the majority of the party continued after the boar. The elven cleric decided to take it upon himself to further investigate the marsh after hearing sounds of boggard-like conversation. He stumbled upon a small, mud hut village populated by women and the elderly. He essentially went Anakin Skywalker on the lot and the massive tadpoles they were nursing.
The rest of the party, in the meantime, continued on the trail only to run into a dire boar that was in the process of rooting through vegetation. The two who made this discovery were a bard and a sorceress, hardly melee combatants. The bard, through clever spell use and trickery managed to distract the boar while the sorceress stealthily moved behind the beast to begin attacking it. After a long exchange of goring blows from the enraged animal and jabs from both party combatants, with the sorceress eventually falling unconscious from damage, the party managed to fell the beast.
Taking their hard earned trophy back to the elven village, after being rejoined by the wayward cleric, they returned back to the safety and gratitude of their new elven allies. Now they wait for the feast and the coming of the king's ambassador's envoy.
I'm thankful that after some rigid role play to start the evening, the players finally eased themselves back into their roles and did splendidly at playing their very interesting characters. I'm looking forward to leading them further into my home-brewed world.
Stay tuned for more from our the Tabletop Epics! adventures!